/*************************************************************************
 *
 *   file		: WeaponPercentDamage.cs
 *   copyright		: (C) The WCell Team
 *   email		: info@wcell.org
 *   last changed	: $LastChangedDate: 2010-01-14 13:00:53 +0100 (to, 14 jan 2010) $

 *   revision		: $Rev: 1192 $
 *
 *   This program is free software; you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation; either version 2 of the License, or
 *   (at your option) any later version.
 *
 *************************************************************************/

namespace WCell.RealmServer.Spells.Effects
{
	//public class WeaponPercentDamageEffectHandler : WeaponDamageEffectHandler
	//{
	//    public WeaponPercentDamageEffectHandler(SpellCast cast, SpellEffect effect)
	//        : base(cast, effect)
	//    {
	//    }

	//    protected override void Apply(WorldObject target)
	//    {
	//        // does nothing, extra damage is applied on Hit
	//    }

	//    public override ObjectTypes TargetType
	//    {
	//        get { return ObjectTypes.Unit; }
	//    }

	//    public override ObjectTypes CasterType
	//    {
	//        get { return ObjectTypes.Unit; }
	//    }
	//}
}